About Me
I am a Project Manager with over 7 years of experience in software development for clients such as Fastweb, Banca d'Italia, and the Ministry of Agriculture. Recently, I completed the Project Management & Game Production course at Digital Bros Game Academy, where I deepened my knowledge of Agile/Scrum methodologies, cross-functional team management, and video game production. My mission is to combine technical and managerial skills to contribute to innovative projects in the game development sector. 

EXPERIENCE

Senior Developer / Team Leader
Mediacom Srl / Marzo 2023 - Novembre 2023

  • Led the development team for the "CUP" application (Public Booking System) for the Apulia Region.
  •   Oversaw project lifecycle: requirements analysis, backend development (Java, Spring), testing, and delivery.
  •   Managed Agile sprints, task monitoring, and deadline planning.

Java - PL/SQL Developer
Softlab Digi Spa / Maggio 2022 - Dicembre 2022

  • Contributed to multiple enterprise projects for clients such as Banca d'Italia, Fastweb, DXC Technology, Abaco, and Soprasteria. 
  •  Built IT portal for Fastweb using microservices (Java 11, Spring Boot, Kafka, Docker, Kubernetes). 
  •  Developed government software for agriculture and wine sectors (application and fund management). 
  •  Created Excel-to-database conversion tool using Apache POI. 
  •  Wrote technical documentation and supported Agile-based cross-functional teams. 

Software Architect
EdificioPro.it / Ottobre 2020 - Marzo 2021

  • Designed and developed a smart building control system with client-server architecture. 
  • Developed Android client (Java) and Python backend; implemented AI models with TensorFlow/Keras.
  • Led technical architecture and trained predictive models for automation.

Software Developer / Functional Analyst / Java Trainer
Innovaway S.P.A. / Luglio 2019 - Dicembre 2019

  • Developed ministry software for agriculture and wine sectors (SIAN platform).
  • Functional analyst for ENEL/INDRA Big Data project using Hadoop, Java EE, Hive, and Angular. 
  •  Full-stack Java developer with tools like Jenkins, WebLogic, Serena Dimension. 
  • Delivered entry-level Java courses, demonstrating strong team communication and mentoring skills.

EDUCATION

Project Management & Game Production
Digital Bros Game Academy 2024 - 2025

Bachelor's in Computer Engineering & Automation
eCampus University 2020 - 2022

Accounting Diploma
Vittorio Emanuele II Institute 2000 - 2005

MASTER

SCRUM Methodology

2023 

English for Administrative Management 

2024 - 2025

Project Management & Game Production 

2024 - 2025

  • Focus on production pipeline, Agile/Scrum, team coordination

  • Market research, risk management, publisher pitch preparation

  • Instructor: Gero Micciché (Electronic Arts)

HARD SKILLS

  • Project Management: Agile, Scrum, Kanban, milestone and roadmap planning
  • Production Tools: Jira, Trello, Confluence, Miro, Notion
  • Software Development: Java, Spring Boot, PL/SQL, Apache Kafka, Docker, Kubernetes
  • Modern Architectures: Microservices, REST API, containerization
  • Databases & Big Data: SQL, Hive, Hadoop
  • Version Control: Git, GitLab,
  • Game Development (basic): Unity, Unreal Engine
  • Android Development: Android SDK, Java
  • Technical Documentation: Bug reports, patch notes
  • Testing & QA: Functional testing, bug tracking, collaboration with QA teams
  • Pitching: Creating pitch decks for video game projects

SOFT SKILLS

  • Leadership: Leading multidisciplinary teams, mentoring juniors
  • Communication: Effective interaction with stakeholders, devs, artists, designers
  • Problem Solving: Structured approach to technical and production challenges
  • Time Management: Scheduling tasks and meeting deadlines
  • Accountability: Strong sense of responsibility and project ownership
  • Adaptability: Thriving in dynamic environments and managing change
  • Analytical Thinking: Risk assessment, market analysis, benchmarking
  • Applied Creativity: Contributing ideas and systems in game design
  • Empathy & Listening: Understanding team and user needs
  • Stress Management: Working under pressure during critical project phases

🎮 Kokoro Dama – My First Android Game

Kokoro Dama is a strategic mobile game inspired by checkers, fully developed in Java for Android as a personal project. It was born from my passion for video games and my desire to explore the full cycle of mobile game development, focusing on custom UI, smooth animations, and interactive sound effects.

Key Features:

  • 🎮 Single player mode with adaptive AI across 4 levels: Easy, Medium, Hard, AI Mode

  • 🤝 Two-player mode on the same device for local matches

  • 🎨 Fully custom-designed UI for an intuitive mobile experience

  • 🔊 Integrated sound design for real-time feedback

  • 🧠 Hands-on experimentation with game loops, difficulty balancing, and progression

Hobbies

Travel

Traveling is one of my greatest passions, a way to explore the world, immerse myself in different cultures and discover new ways of seeing life. During my honeymoon, I had the privilege of visiting Japan with my wife, an unforgettable experience between tradition and modernity. We explored the bright lights and lively energy of Akihabara, the district of technology and pop culture enthusiasts, and we got lost among the silent temples of Kyoto, where time seems to stand still. Nara welcomed us with its gentle deer and temples immersed in nature, while Osaka surprised us with its vibrant nightlife and delicious local cuisine. After Japan, we relaxed on the heavenly beaches of Phuket, completing our trip with days of sun and sea, enjoying the pristine beauty of Thailand. Every moment was special, a true mix of adventure and tranquility, shared with the most important person in my life

.

Video games

Video games have always been a great passion of mine, a fantastic journey that began in arcades and arcade machines, where I would lose myself for hours in the first digital worlds. From there, the passion grew and evolved, thanks to unforgettable titles such as *Final Fantasy*, which made me dream with its epic stories and magic; *Metal Gear*, which taught me the importance of strategy and complex narration; *Mass Effect*, with its vast universe full of meaningful choices; and *The Last of Us*, which moved me with an intense and profound story. Each game was a unique chapter in my journey, between adventure, strategy and emotions, which continues to this day.

Draw

Since I was a child, I was captivated by the magic of the first anime I watched on TV, especially Dragon Ball. I remember the excitement of picking up a pencil and drawing Goku and his friends everywhere: on school notebooks, on loose sheets of paper, and yes, even on the walls of my house (much to my parents' disappointment!). It was a way to bring those fantastic worlds into my daily reality and give life to the stories that inspired me.

Contact me

80030 San Vitaliano NAPLES, ITALY

+39 351 31 90 903

alessandro.alfieri.1986@outlook.com